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Maschinen Krieger

Hard work + Upgrading Skillset! My Recent Sculpt on Pixologic zbrush and textured in Substance painter scene design on Unreal Engine turntable rendered on Marmoset toolbag 3 - took me almost 3 months on developing this concept and sculpt. learned a lot from this experience - Cheers to Nikolay Naydenov for his teachings!!!! 🙂 learned a LOT from him